Comparison of Races

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Racial Special Abilities[edit]

Good[edit]

Dwarf
Ore Production: +10%
Max Population: +7.5%
Halfling
Max Population: +5%
Food Consumption: -30%
Spy Strength: +30%
Human
Food Production: +5%
Firewalker
Maximum Population: +5%
Lumber Production: -10%
Gem Production: +15%
Construction Platinum Cost: -10%
Gnome
Attack Strength: +7.5%
Max Population: -5%
Food Consumption: -20%
Gem Production: +5%
Merfolk
Lumber Production: -15%
Food Production: +15%
Sylvan
Lumber Production: +20%
Food Production: +10%
Spirit
Max Population: +12.5%
Food Consumption: -90%
Wood Elf
Wizard Strength: +10%
Spy Strength: +10%
Max Population: -5%
Lumber Production: +10%
Attack Power: +5%

Evil[edit]

Dark Elf
Wizard Strength: +10%
Mana Production: +5%
Gem Production: +5%
Goblin
Max Population: +20%
Gem Production: +10%
Castle Improvements: +10% value added
Icekin
Food Consumption: -50%
Lumber Production: -10%
Platinum Production: +5%
Archmage Cost: -150p
Kobold
Max Population: +40%
Population Growth Rate: +20%
Food Consumption: -30%
Spy Strength: -10%
Wizard Strength: -10%
Boat capacity: +10
Lizardfolk
Max Population: +5%
Spy Strength: +10%
Food Consumption: -15%
Lycanthrope
Max Population: +10%
Defensive Strength: +5%
Nox
Mana Production: +10%
Food Consumption: -20%
Orc
Food Consumption: +20%
Lumber production: +50%
Troll
Max Population: -5%
Spy Strength: -10%
Food Consumption: +5%
Attack Strength: +5%
Undead
Max Population: +12.5%
Mana Production: +15%
Food Consumption: -75%
Wizards: Immortal


Comparison Tables[edit]

Table 1[edit]

Bonus Human Dwarf Wood Elf Halfling Gnome Merfolk Sylvan Firewalker Goblin Troll Dark Elf Undead Lycanthrope Kobold Lizardfolk Icekin Orc Nox
Attack Power +5% +7.5% +5%
Defensive Strength +5%
Archmage Cost -150p
Boat capacity +10
Castle Improvements +10
Construction Platinum Cost -10%
Max Population -5% +5% -5% +5% +20% -5% +12.5% +10% +40% +5%
Population Growth Rate +20%
Food Consumption -30% -20% +5% -75% -30% -15% -50% +20% -20%
Food Production +5% +15% +10%
Gem Production +5% +15% +10% +5%
Lumber Production +10% -15% +20% -10% -10% +50%
Mana Production +5% +15% +10%
Ore Production +10%
Platinum Production +5%
Spy Strength +10% +30% -10% -10% +10%
Wizard Strength +10% +10% -10%

Table 2[edit]

Race Attack Power Defensive Strength Archmage Cost Boat capacity Castle Improvements Construction Platinum Cost Max Population Population Growth Rate Food Consumption Food Production Gem Production Lumber Production Mana Production Ore Production Platinum Production Spy Strength Wizard Strength
Human +5%
Dwarf +10%
Wood Elf +5% -5% +10% +10% +10%
Halfling +5% -30% +30%
Gnome +7.5% -5% -20% +5%
Merfolk +15% -15%
Sylvan +10% +20%
Firewalker -10% +5% +15% -10%
Goblin +10 +20% +10%
Troll +5% -5% +5% -10%
Dark Elf +5% +5% +10%
Undead +12.5% -75% +15%
Lycanthrope +5% +10%
Kobold +10 +40% +20% -30% -10% -10%
Lizardfolk +5% -15% +10%
Icekin -150p -50% -10% +5%
Orc +20% +50%
Nox -20% +10%